![]() Manage colonists’ moods, needs, wounds, and illnesses.Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. It works by controlling the “random” events that the world throws at you. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. You begin with three survivors of a shipwreck on a distant world. RimWorld is a story generator. Inspired by Dwarf Fortress, Firefly, and Dune. – Fix: Typo in config error when pawn kind appears in more than one BossDef.RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. – Fix: Lancer shoulder parts labels inconsistent. – Fix: Beard and genes offset incorrectly based on rotation in some situations. ![]() – Fix: Gauranlen and polux seeds can be planted on hydroponics basins and plant pots. – Fix: Inactive sterile gene affects fertility. – Fix: Exception when trying to get mech with no energy need for tooltip in niche circumstances. – Fix: Error when non-human pawn reaches growth moment age. – Fix: Mech global work speed is affected by darkness. – Fix: Psychic suppression targeted by healer mech serum. – Fix: Permits not reset when royal pawn dies, has title inherited, then is resurrected. – Fix: Apparel that can be made of any non-smeltable stuff does not show up on the smelting bill UI. – Fix: Paramedics not fighting fires automatically. – Fix: Generated immediate family relationships unable to generate. – Fix: Pawns considered free when using shuttle/pods, causing “Relic lost” thought if equipped. – Fix: Error on releasing space refugee prisoners. – Fix: Colonist in labor letter doesn’t have look target set. – Fix: Errors when trying to bring a baby to a mom inside a container to breastfeed. – Fix: If a child goes through a growth moment expecting passion increase choices, but there are no available passions, the UI will lock. – Fix: UI scale resetting to higher numbers for monitors with height below expected values. – Fix: Recommended screen resolution incorrect when using DSR. – Moved some speech-related translation keys from Royalty to Core. – Added an alert for babies from other factions which have no local caregivers and can be adopted. – Unassign beds from pawns that have grown too large to fit in them. – Ageless gene stops aging progress at 18.5 instead of 18. – Allow rescuing babies, even if they are from a hostile faction, without having to adopt them first. – Moved speech letter translation keys to Core from Royalty. – Colonists can now put unadopted babies born to prisoners in cribs. – Don’t display owner types for cribs since cribs don’t have their owner types changed as the room changes. – Betrayal quests now fail once all the surviving refugees have joined your faction instead of just any. Just a reminder that you can share any bugs you find and even help us test builds on our official RimWorld Development Discord! Our community helps us a ton with getting these updates and fixes out quickly. The update is small and should be compatible with all RimWorld savegames and mods. We addressed some issues with Biotech and fixed a UI scaling issue that occurred when players had DSR enabled. Hi again, just dropping by with another small update.
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